
BUG VISUAL DEVIL MAY CRY 5 PC SKIN
There's additional detail resolved in Sheva's skin in particular, but not much else to make the PC version considerably superior.
BUG VISUAL DEVIL MAY CRY 5 PC 1080P
if there's processing power to spare, it'll do full-on 4x multi-sampling AA).Ī brace of 1080p versus shots pitching the Xbox 360's scaler against the PC's uncompromising 'full HD' experience.Īs you can see, the first shot, based on the heavily post-processed cut-scene, reveals little difference aside from a somewhat dialled-back blur effect. It's an interesting test to carry out, especially as the Xenos GPU scaler tends to produce excellent results on well anti-aliased images (RE5 on 360 uses a variable AA solution depending on load. The aim of the exercise here is to compare Resident Evil 5 on PC to the better of the two available console versions (that'll be Xbox 360 then, as discussed in the original Face-Off) but with a twist: the new computer version is set to run at native 1080p, while 360 is configured to run at a comparable upscaled resolution. So, just how much of an improvement is the final PC code over the existing console games? Let's roll out the comparisons, kicking off with a couple of very different screenshots. We talked about it in-depth in a blog post a while back. If you're curious about how well the game runs on your particular set-up, Capcom has made available its own benchmarking tool, which serves not only to show you how well the game runs on your specific PC set-up, but also acts as an "unplayable demo" if you will, covering several segments of gameplay along with one of the RE5's most memorable cut-scenes.

It's an intriguing opportunity to check out one of the most popular console games of the year running at the very limit of its graphical potential. Built upon the same Framework MT engine that powered its previous cross-platform efforts such as Devil May Cry 4 and Lost Planet, it effectively allows the enthusiast gamer to take hold of the standard-setting visual assets of the original console versions and transplant them into the PC realm where graphical quality is limited only by the amount of money in your wallet and the processing and rendering power it buys you. Months after the debut of Resident Evil 5 on console, Capcom has finally seen fit to unleash the PC rendition of its latest survival horror epic.
